-- Version : English - sarf
--           German - DoctorVanGogh (big thanks!)
-- Translation by : None

BINDING_HEADER_WEAPONBUTTONSHEADER					= "Weapon Buttons";
BINDING_NAME_WEAPONBUTTONS							= "Weapon Buttons Toggle";
BINDING_NAME_WEAPONBUTTONS_CYCLE					= "Cycle WeaponButtons mode";

WEAPONBUTTONS_CONFIG_HEADER							= "Weapon Buttons";
WEAPONBUTTONS_CONFIG_HEADER_INFO					= "Contains settings for the Weapon Buttons,\nan AddOn which allows you to get access to just the weapon buttons of the character window.\nShift click on the WeaponButton window to toggle between melee/ranged";

WEAPONBUTTONS_ENABLED								= "Enable Weapon Buttons";
WEAPONBUTTONS_ENABLED_INFO							= "Enables Weapon Buttons, which means that the Weapon Buttons window will be displayed.";

WEAPONBUTTONS_CHAT_ENABLED							= "Weapon Buttons enabled.";
WEAPONBUTTONS_CHAT_DISABLED							= "Weapon Buttons disabled.";

WEAPONBUTTONS_CHAT_COMMAND_ENABLE_INFO				= "Enables/disables Weapon Buttons.";

WEAPONBUTTONS_DISPLAY_TOOLTIPS						= "Show tooltips on Weapon Buttons";
WEAPONBUTTONS_DISPLAY_TOOLTIPS_INFO					= "Determines whether tooltips should be shown on mousing over the WeaponButtons.";

WEAPONBUTTONS_CHAT_DISPLAY_TOOLTIPS_ENABLED			= "Weapon Buttons display of tooltips enabled.";
WEAPONBUTTONS_CHAT_DISPLAY_TOOLTIPS_DISABLED		= "Weapon Buttons display of tooltips disabled.";

WEAPONBUTTONS_CHAT_COMMAND_DISPLAY_TOOLTIPS_INFO	= "Enables/disables the showing of tooltips when mousing over Weapon Buttons.";

WEAPONBUTTONS_LOCK_POSITION							= "Lock current position";
WEAPONBUTTONS_LOCK_POSITION_INFO					= "Prevents the user from dragging the WeaponButtons window from its current position.";

WEAPONBUTTONS_CHAT_LOCK_POSITION_ENABLED			= "Weapon Buttons have been locked to the current position.";
WEAPONBUTTONS_CHAT_LOCK_POSITION_DISABLED			= "Weapon Buttons have been unlocked from the current position.";

WEAPONBUTTONS_CHAT_COMMAND_LOCK_POSITION_INFO		= "Locks/unlocks the WeaponButtons to/from their current position.";

WEAPONBUTTONS_RESET									= "Reset position";
WEAPONBUTTONS_RESET_INFO							= "Resets the WeaponButtons position in case it's disappeared from the screen.";
WEAPONBUTTONS_RESET_NAME							= "Reset";
WEAPONBUTTONS_CHAT_COMMAND_RESET_INFO				= "Resets the position of the Weapon Buttons frame.";

WEAPONBUTTONS_CHAT_COMMAND_INFO						= "Controls the weapon buttons by the command line. Use /weaponbutton to get usage help.";

WEAPONBUTTONS_CHAT_COMMAND_USAGE					= "Usage: /weaponbutton <show/tooltips/lock/mode> [on/off/toggle]\nCommands:\n show - determines whether the WeaponButton window should be visible\n tooltips - whether tooltips should be shown on mouseover\n lock - whether the window can be moved or not\n mode - sets the default mode to ranged or melee \n togglemode - toggles the mode of the Weapon Buttons (like right-clicking)";

WEAPONBUTTONS_CHAT_SETMODE							= "WeaponButtons mode set to %s.";
WEAPONBUTTONS_CHAT_MODE_ILLEGAL						= "Illegal WeaponButtons mode";
WEAPONBUTTONS_CHAT_MODE_MELEE						= "Melee";
WEAPONBUTTONS_CHAT_MODE_RANGED						= "Ranged";
WEAPONBUTTONS_CHAT_MODE_TRINKETS					= "Trinkets";

WEAPONBUTTONS_DEFAULT_MODE							= "Set default mode to...";
WEAPONBUTTONS_DEFAULT_MODE_INFO						= "The default mode of WeaponButtons.";
WEAPONBUTTONS_DEFAULT_MODE_APPEND					= "";

WEAPONBUTTONS_CONFIG_TRANSNUI						= "Transparent WeaponButtons";
WEAPONBUTTONS_CONFIG_TRANSNUI_INFO					= "Allows you to make WeaponButtons transparent";

WEAPONBUTTONS_CONFIG_POPNUI							= "Autohide WeaponButtons";
WEAPONBUTTONS_CONFIG_POPNUI_INFO					= "Check this to make WeaponButtons only show when you move your mouse over it.";

if ( GetLocale() == "frFR" ) then

elseif ( GetLocale() == "koKR" ) then

elseif ( GetLocale() == "deDE" ) then

   -- Thanks to DoctorVanGogh for this translation!
   -- last localization update: R211, 12/15/04
   BINDING_HEADER_WEAPONBUTTONSHEADER               = "WeaponButtons";
   BINDING_NAME_WEAPONBUTTONS                     = "WeaponButtons Schalter";
   BINDING_NAME_WEAPONBUTTONS_CYCLE               = "WeaponButtons Modus durchschalten";
   
   WEAPONBUTTONS_CONFIG_HEADER                     = "Weapon Buttons";
   WEAPONBUTTONS_CONFIG_HEADER_INFO               = "Enthält Einstellungen für Weapon Buttons,\nein Addon, mit dem man Zugriff auf die Waffenknöpfe aus dem Charkterfenster bekommt.\nShift-Klick auf das WeaponButtons Fenster um zwischen Nah- & Fernkampf umzuschalten.";
   
   WEAPONBUTTONS_ENABLED                        = "WeaponButtons einschalten";
   WEAPONBUTTONS_ENABLED_INFO                     = "Aktiviert WeaponButtons, wodurch das WeaponButtons Fenster angezeigt wird.";
   
   WEAPONBUTTONS_CHAT_ENABLED                     = "WeaponButtons aktiviert.";
   WEAPONBUTTONS_CHAT_DISABLED                     = "WeaponButtons deaktiviert.";
   
   WEAPONBUTTONS_CHAT_COMMAND_ENABLE_INFO            = "Aktiviert/deaktiviert WeaponButtons.";
   
   WEAPONBUTTONS_DISPLAY_TOOLTIPS                  = "Tooltips auf WeaponButtons anzeigen.";
   WEAPONBUTTONS_DISPLAY_TOOLTIPS_INFO               = "Gibt an, ob Tooltip angezeigt werden sollen, wenn man den Cursor über das WeaponButtons Fenster bewegt.";
   
   WEAPONBUTTONS_CHAT_DISPLAY_TOOLTIPS_ENABLED         = "Tooltips für WeaponButtons aktiviert.";
   WEAPONBUTTONS_CHAT_DISPLAY_TOOLTIPS_DISABLED      = "Tooltips für WeaponButtons deaktiviert.";
   
   WEAPONBUTTONS_CHAT_COMMAND_DISPLAY_TOOLTIPS_INFO   = "Aktiviert/deaktiviert die Anzeige von Tooltips, wenn der Cursor über das WeaponButtons Fenster bewegt wird.";
   
   WEAPONBUTTONS_LOCK_POSITION                     = "Aktuelle Position sperren";
   WEAPONBUTTONS_LOCK_POSITION_INFO               = "Verhindert, daß man das WeaponButtons Fenster von seiner aktuellen Position wegziehen kann.";
   
   WEAPONBUTTONS_CHAT_LOCK_POSITION_ENABLED         = "Position der WeaponButtons wurde auf den aktuellen Wert gesperrt.";
   WEAPONBUTTONS_CHAT_LOCK_POSITION_DISABLED         = "Positionssperre der WeaponButtons wurde aufgehoben.";
   
   WEAPONBUTTONS_CHAT_COMMAND_LOCK_POSITION_INFO      = "Aktiviert/deaktiviert die Sperre der WeaponButtons an ihrer aktuellen Position.";
   
   WEAPONBUTTONS_RESET                           = "Position zurücksetzen";
   WEAPONBUTTONS_RESET_INFO                     = "Setzt die Position der WeaponButtons zurück (z.B. falls diese vom Bildschirm geschoben wurden)";
   WEAPONBUTTONS_RESET_NAME                     = "Zurücksetzen";
   WEAPONBUTTONS_CHAT_COMMAND_RESET_INFO            = "Setzt die Position des WeaponButton Fensters zurück.";
   
   WEAPONBUTTONS_CHAT_COMMAND_INFO                  = "Steuert die WeaponButtons per Kommandozeile. Geben Sie /weaponbutton ein für Erläuterungen.";
   
   WEAPONBUTTONS_CHAT_COMMAND_USAGE               = "Gebrauch: /weaponbutton <show/tooltips/lock/mode> [on/off/toggle]\nBefehle:\nshow - gibt an, ob die WeaponButtons angezeigt werden sollen\ntooltips - ob Tooltips angezeigt werden sollen\nlock - ob das Fenster bewegt werden kann\nmode - ändert den Standardmodus auf Fern- oder Nahkampf\ntogglemode - schaltet den Modus der WeaponButtons um (wie Rechtsklick)";
   
   WEAPONBUTTONS_DEFAULT_MODE_RANGED               = "Standardmässig Fernkampf anzeigen";
   WEAPONBUTTONS_DEFAULT_MODE_RANGED_INFO            = "Zeigt standardmässig Fernkampfwaffen an.";
   
   WEAPONBUTTONS_CHAT_DEFAULT_MODE_RANGED_ENABLED      = "WeaponButtons Standard auf Fernkampf gesetzt.";
   WEAPONBUTTONS_CHAT_DEFAULT_MODE_RANGED_DISABLED      = "WeaponButtons Standard auf Nahkampf gesetzt.";

   WEAPONBUTTONS_CONFIG_TRANSNUI                  = "Transparente WeaponButtons";
   WEAPONBUTTONS_CONFIG_TRANSNUI_INFO               = "Ermöglicht es die WeaponButtons transparent darzustellen";
   
   WEAPONBUTTONS_CONFIG_POPNUI                     = "WeaponButtons automatisch verbergen";
   WEAPONBUTTONS_CONFIG_POPNUI_INFO               = "Aktivieren, damit die WeaponButtons nur sichtbar sind, wenn der Cursor über das Fenster bewegt wird."; 

-- extrapolated

	WEAPONBUTTONS_CHAT_SETMODE							= "WeaponButtons Modus auf %s eingestellt";
	WEAPONBUTTONS_CHAT_MODE_ILLEGAL						= "Illegal WeaponButtons Modus";
	WEAPONBUTTONS_CHAT_MODE_MELEE						= "Melee";
	WEAPONBUTTONS_CHAT_MODE_RANGED						= "Ranged";
	WEAPONBUTTONS_CHAT_MODE_TRINKETS					= "Trinkets";-- TODO: are this wow internal keywords that are matched against something? No, they're not. Translate once 'trinkets' is implemented in localized client

end

WEAPONBUTTONS_CHAT_MODES = {
	WEAPONBUTTONS_CHAT_MODE_MELEE,
	WEAPONBUTTONS_CHAT_MODE_RANGED,
	WEAPONBUTTONS_CHAT_MODE_TRINKETS
};

