-- Version : English - ?????

BINDING_HEADER_ALARMCLOCK	= "Alarm Clock Keys";
BINDING_NAME_TOOGLEALARMCLOCK = "Toggle Alarm Clock";
ALARM_TITLE					= "Alarm Clock";
ALARM_CURRENTTIME			= "Current Time:";
ALARM_ALARM					= "Alarm:";
ALARM_TIMER					= "Timer:";
ALARM_OPTION				= "Options:";
ALARM_HOUR					= "Hour";
ALARM_INTERVAL1				= "Every 30 seconds";
ALARM_INTERVAL2				= "Every 1 minute";
ALARM_INTERVAL3				= "Every 2 minutes";
ALARM_INTERVAL4				= "Every 5 minutes";
ALARM_INTERVAL5				= "Every 10 minutes";
ALARM_INTERVAL6				= "Every 15 minutes";
ALARM_TIMENOW				= "The time is now %s.";
ALARM_TIMEREXPIRED			= "Timer has expired %s.";
ALARM_TIMEREXPIRED1			= "Timer has expired.";
ALARM_ON					= "(On)";
ALARM_OFF					= "(Off)";
ALARM_RINGING				= "(Ringing)";
ALARM_START					= "Start";
ALARM_STOP					= "Stop";
ALARM_KEEPSENDING			= "Keep Sending Messages Until Alarm Is Turned Off";
ALARM_BUTTON_TITLE			= "AlarmClock";
ALARM_BUTTON_SUBTITLE		= "Alarm & Timer";
ALARM_BUTTON_TIP			= "Displays a message when the alarm goes off.\nAlso includes a countdown timer which uses the game played time.";

if ( GetLocale() == "frFR" ) then
	-- Traduction par Vjeux

	ALARM_TITLE					= "Alarme - Timer";
	ALARM_CURRENTTIME			= "Heure actuelle :";
	ALARM_ALARM					= "Alarme :";
	ALARM_TIMER					= "Timer :";
	ALARM_OPTION				= "Options : ";
	ALARM_HOUR					= "Heure";
	ALARM_INTERVAL1				= "Toutes les 30 secondss";
	ALARM_INTERVAL2				= "Toutes les minutes";
	ALARM_INTERVAL3				= "Toutes les 2 minutes";
	ALARM_INTERVAL4				= "Toutes les 5 minutes";
	ALARM_INTERVAL5				= "Toutes les 10 minutes";
	ALARM_INTERVAL6				= "Toutes les 15 minutes";
	ALARM_TIMENOW				= "Il est maintenant %s !";
	ALARM_TIMEREXPIRED			= "Le Timer a expiré%s.";
	ALARM_TIMEREXPIRED1			= "Le Timer a expiré.";
	ALARM_ON					= "(Activé)";
	ALARM_OFF					= "(Désactivé)";
	ALARM_RINGING				= "(Sonne)";
	ALARM_START					= "Activer";
	ALARM_STOP					= "Pauser";
	ALARM_KEEPSENDING			= "Continuer à envoyer des messages tant que l'alarme n'est pas désactivée.";
	ALARM_BUTTON_TITLE			= "Alarme";
	ALARM_BUTTON_SUBTITLE		= "Timer";
	ALARM_BUTTON_TIP			= "Affiche un message quand l'alarme ou le timer 'sonne'.";

elseif ( GetLocale() == "deDE" ) then
	-- Translation by ??? and pc

	ALARM_TITLE			= "Wecker";
	ALARM_CURRENTTIME	= "aktuelle Uhrzeit:";
	ALARM_ALARM			= "Alarm:";
	ALARM_TIMER			= "Timer:";
	ALARM_OPTION		= "Optionen:";
	ALARM_HOUR			= "Stunde";
	ALARM_INTERVAL1		= "Alle 30 Sekunden";
	ALARM_INTERVAL2		= "Alle 1 Minute";
	ALARM_INTERVAL3		= "Alle 2 Minuten";
	ALARM_INTERVAL4		= "Alle 5 Minuten";
	ALARM_INTERVAL5		= "Alle 10 Minuten";
	ALARM_INTERVAL6		= "Alle 15 Minuten";
	ALARM_TIMENOW		= "Die aktuelle Uhrzeit ist %s.";
	ALARM_TIMEREXPIRED	= "Der Timer ist abgelaufen%s.";
	ALARM_TIMEREXPIRED1	= "Der Timer ist abgelaufen.";
	ALARM_ON			= "(An)";
	ALARM_OFF			= "(Aus)";
	ALARM_RINGING		= "(Ringing)";
	ALARM_START			= "Start";
	ALARM_STOP			= "Stopp";
	ALARM_KEEPSENDING	= "Weiterhin Meldungen senden bis der Alarm ausgeschalten ist";
	ALARM_BUTTON_TITLE	= "Alarm-Uhr";
	ALARM_BUTTON_SUBTITLE	= "Alarm & Timer";
	ALARM_BUTTON_TIP	= "Zeigt eine Meldung an wenn der Alarm abgelaufen ist.\nBeinhaltet ebenso einen Countdown Timer der die gespielte Spielzeit angibt.";

end
