-- Version : English - sarf
-- Translation by : None

ONEHITWONDER_CLASS_DRUID = "Druid";
ONEHITWONDER_CLASS_HUNTER = "Hunter";
ONEHITWONDER_CLASS_MAGE = "Mage";
ONEHITWONDER_CLASS_PALADIN = "Paladin";
ONEHITWONDER_CLASS_PRIEST = "Priest";
ONEHITWONDER_CLASS_ROGUE = "Rogue";
ONEHITWONDER_CLASS_SHAMAN = "Shaman";
ONEHITWONDER_CLASS_WARRIOR = "Warrior";
ONEHITWONDER_CLASS_WARLOCK = "Warlock";

OneHitWonder_Classes = {
	ONEHITWONDER_CLASS_DRUID,
	ONEHITWONDER_CLASS_HUNTER,
	ONEHITWONDER_CLASS_MAGE,
	ONEHITWONDER_CLASS_PALADIN,
	ONEHITWONDER_CLASS_PRIEST,
	ONEHITWONDER_CLASS_ROGUE,
	ONEHITWONDER_CLASS_SHAMAN,
	ONEHITWONDER_CLASS_WARRIOR,
	ONEHITWONDER_CLASS_WARLOCK
};


OneHitWonder_Translations_Class = {
	-- French names

	-- German names

	-- Swedish names (example)
	["Druid"] = ONEHITWONDER_CLASS_DRUID,
	["Jägare"] = ONEHITWONDER_CLASS_HUNTER,
	["Magiker"] = ONEHITWONDER_CLASS_MAGE,
	["Präst"] = ONEHITWONDER_CLASS_PRIEST,
	["Paladin"] = ONEHITWONDER_CLASS_PALADIN,
	["Tjuv"] = ONEHITWONDER_CLASS_ROGUE,
	["Shaman"] = ONEHITWONDER_CLASS_SHAMAN,
	["Besvärjare"] = ONEHITWONDER_CLASS_WARLOCK,
	["Krigare"] = ONEHITWONDER_CLASS_WARRIOR
};


if ( GetLocale() == "frFR" ) then
	-- does not need to be used ATM, fill in the array above
elseif ( GetLocale() == "deDE" ) then
	-- does not need to be used ATM, fill in the array above
end
