-- Warrior options

ONEHITWONDER_WARRIOR_SEPARATOR								= "Warrior Section";
ONEHITWONDER_WARRIOR_SEPARATOR_INFO							= "Contains settings for the Warrior";

ONEHITWONDER_WARRIOR_USE_SHIELD_BASH						= "Use Shield Bash reactively";
ONEHITWONDER_WARRIOR_USE_SHIELD_BASH_INFO					= "Will try to use Shield Bash to interrupt casters.";

ONEHITWONDER_WARRIOR_USE_HEROIC_STRIKE						= "Use Heroic Strike";
ONEHITWONDER_WARRIOR_USE_HEROIC_STRIKE_INFO					= "Allows OHW to use Heroic Strike, optionally requiring a certain amount of rage before Heroic Strike is used.";
ONEHITWONDER_WARRIOR_USE_HEROIC_STRIKE_APPEND				= " rage";

ONEHITWONDER_WARRIOR_USE_DEMORALIZING_SHOUT					= "Use Demoralizing Shout";
ONEHITWONDER_WARRIOR_USE_DEMORALIZING_SHOUT_INFO			= "Allows OHW to use Demoralizing Shout, optionally requiring a certain amount of rage before Demoralizing Shout is used.";
ONEHITWONDER_WARRIOR_USE_DEMORALIZING_SHOUT_APPEND			= " rage";

ONEHITWONDER_WARRIOR_USE_THUNDER_CLAP						= "Use Thunder Clap";
ONEHITWONDER_WARRIOR_USE_THUNDER_CLAP_INFO					= "Allows OHW to use Thunder Clap, optionally requiring a certain amount of rage before Thunder Clap is used.";
ONEHITWONDER_WARRIOR_USE_THUNDER_CLAP_APPEND				= " rage";

ONEHITWONDER_WARRIOR_USE_REND								= "Use Rend at % HP";
ONEHITWONDER_WARRIOR_USE_THUNDER_CLAP_INFO					= "Allows OHW to use Rend while the targets HP % is above the specified value.";

ONEHITWONDER_WARRIOR_USE_HAMSTRING							= "Use Hamstring at % HP";
ONEHITWONDER_WARRIOR_USE_THUNDER_CLAP_INFO					= "Allows OHW to use Hamstring when the targets HP % drops below the specified value. OHW will learn what enemies attempt to flee.";

ONEHITWONDER_WARRIOR_INFO_POWERING_UP_FORMAT				= "Powering up for %s."

if ( GetLocale() == "frFR" ) then
elseif ( GetLocale() == "deDE" ) then
end
