HUNTERBINDINGS_MAX_SPELLS = 999; HUNTERBINDINGS_HUNTERS_MARK_ICON = "Interface/Icons/Ability_Hunter_SniperShot"; HUNTERBINDINGS_SCORPID_STING_ICON = "Interface/Icons/Ability_Hunter_CriticalShot"; HUNTERBINDINGS_VIPER_STING_ICON = "Interface/Icons/Ability_Hunter_AimedShot"; HUNTERBINDINGS_SERPENT_STING_ICON = "Interface/Icons/Ability_Hunter_Quickshot"; HUNTERBINDINGS_WYVERN_STING_ICON = "Interface/Icons/INV_Spear_02"; HUNTERBINDINGS_DEBUFFS_PER_CLASS = { ["DRUID"] = 0; ["HUNTER"] = 1; ["MAGE"] = 0; ["PALADIN"] = 0; ["PRIEST"] = 0; ["ROGUE"] = 0; ["SHAMAN"] = 0; -- no idea if this is correct ["WARLOCK"] = 2; ["WARRIOR"] = 2; }; HUNTERBINDINGS_DEBUFFS_PER_CLASS_GLOBAL = { ["DRUID"] = 1; ["HUNTER"] = 1; ["MAGE"] = 0; ["PALADIN"] = 2; ["PRIEST"] = 0; ["ROGUE"] = 0; ["SHAMAN"] = 1; -- no idea if this is correct ["WARLOCK"] = 2; ["WARRIOR"] = 1; }; HUNTERBINDINGS_RAID_IDS = { }; for i = 1, 40 do table.insert(HUNTERBINDINGS_RAID_IDS, "raid"..i); end HUNTERBINDINGS_PARTY_IDS = { }; for i = 1, 4 do table.insert(HUNTERBINDINGS_PARTY_IDS, "party"..i); end